How do you make a sequel to Breath of the Wild and channel even an ounce of the "wow oh gosh" the first game had? This kind of systems-driven open world with unprecedented freedom in its traversal, you can't just throw in "more systems" and "more world" and achieve that kind of impact. But if we distill the game's primary message to one of "freedom," there's a natural next step: put that fancy boy in the sky.
Posts with tagged with "zelda"
-
-
So hey did y'all see this Link's Awakening or what. Man pretty rad huh. I love that we've finally hit a point where 2D remakes like this aren't trapped on the 3DS, and can really benefit from the processing power of modern console hardware. Behold! Nintendo's flagship box cranking out this... rinky-dink lookin thing? I mean let's be real, this is gorgeous, so bright and smooth with this slick tilt-shift blur going on.
-
I've been playing through The Legend of Zelda, the first one, on the 3DS over the past few days, and it's got me thinking. Obviously this game is "too hard." Left on your own, in a void with no human contact, and only the ROM and no previous experience with it, I can't imagine the game is beatable. Or at least, not beatable without completely losing your mind. I mean this is not my first time playing Zelda 1.