The English language doesn't really have a lot of words that work well when you're trying to convey the feeling of a physical experience in absolutes. When we're dealing with long-time touchstones, the words allow us to associate our own memories with them in a new way, facilitated by those words. And yet, the top Google results that are suggested after an initial query of "description of" are intangibles, things that although people may have experienced, are generally indescribable to each person—love, heaven and hell, sexual gratification, and for some reason the guy from Fifty Shades of Grey.
Posts with tagged with "3ds xl"
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There're no shortage of impressions clogging up the Inters when it comes to the as-of-yet unreleased 3DS XL, and though I haven't read all of them because my life will not continue for 328 years, it seems that most people have decided to focus on a few of the most obvious things, things that will be immediately apparent to any turd that picks one up and uses it for more than three seconds.
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I am obsessing about this 3DS XL. With every passing day it becomes more desirable, despite my initial critiques. But the breaking point is going to be pocketability. I don't always carry a bag, so whenever I walk someplace without one, I put that 3DS in my pocket. Aint no point in even having it if I can't earn those coins, get those StreetPass tags. So I made a 3DS XL in effigy out of a French bread pizza box.
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Hot on the heels of winning a $10 bet about the freshly-announced 3DS XL not having a second analog stick, I am left wondering: how could so many people have had such unrealistic expectations about what this revision would be? The "we know what's best for Nintendo" crowd has been fervent in their prognostications since the Circle Pad Pro was announced months and months ago. Obviously it was just a stop-gap release, a way to appease suckers who bought the original 3DS, and who would be vexed when the inevitable system redesign came with that second circle pad built in.