The Making of the Game: Super Mario Advance Anthony Calderon Feb 15, 2002 The team explains they wanted to recreate Super Mario 2 with new features for both new game players who never had a chance to play the original, and older game players who, for nostalgic reasons, would love to play the game again.
The Making of the Game: Napoleon Anthony Calderon Feb 14, 2002 The team was discussing several ideas at the time of possible Game Boy Advance software, and someone brought up the famous Napoleon.
The Making of the Game: Magical Vacation Anthony Calderon Feb 13, 2002 The team explains that most of their experience was on the Super Famicom making 2D RPGs and thus continuing that role was a very comfortable one.
The Making of the Game: Kirby's Tilt N' Tumble Anthony Calderon Feb 11, 2002 The game's director, Toshiaki Suzuki, explains that when they first came up with the idea on paper, everyone fell in love with it.
The Making of the Game: Sin & Punishment Anthony Calderon Feb 11, 2002 The developers note that they were surprised how much fun they had developing this game.