I discovered Nervous Brickdown last year. I made a leap of faith to pick it up based almost entirely on the really cool-looking screenshots that had come our way via the usual PR channels. Imagine my delight when I found that the game underneath was just as wildly creative and fun; it made for one of my most pleasant surprises of 2007.
This year, developer Arkedo is working with a new publisher and has an all-new title—Big Bang Mini—heading to Nintendo DS this coming January. Arkedo head and co-founder Camille Guermonprez gave us 110% for this infectiously enthusiastic interview, giving us a glimpse of the history of Nervous Brickdown, explaining what's so great about Big Bang Mini, and even giving us a hint of what's to come down the road.
This year, developer Arkedo is working with a new publisher and has an all-new title—Big Bang Mini—heading to Nintendo DS this coming January. Arkedo head and co-founder Camille Guermonprez gave us 110% for this infectiously enthusiastic interview, giving us a glimpse of the history of Nervous Brickdown, explaining what's so great about Big Bang Mini, and even giving us a hint of what's to come down the road.
It's an honor to talk to you guys. I was a big fan of Nervous
Brickdown last year and was thrilled to see at E3 that you had a new DS game coming out. Were you happy with how Nervous Brickdown did?
Brickdown last year and was thrilled to see at E3 that you had a new DS game coming out. Were you happy with how Nervous Brickdown did?
Tell us about how Big Bang Mini came about. Where the idea came from, stories about its development, that sort of thing.