A sequel to Wii furniture-tossing game Elebits, a launch title and a bit rough around the edges though still a lot of fun, had been rumored for some time. Surprisingly, what we got instead at E3 last as the next installment in the franchise was Elebits: The Adventures of Kai and Zero, which builds a more traditional-feeling 2-D-Zelda-style adventure around the basic idea of catching the little Elebits—and it's for DS., not Wii.
It made me initially wonder if, in fact, Elebits producer Shingo Mukaitoge was actually behind the game; while the demo was a good game and felt fresh, its more traditional feel seemed to me different from the experimental vibe I got from of Elebits and Dewy's Adventure. As it turns out, Mukaitoge-san is behind Kai and Zero as well, and Konami has graciously given us the opportunity to ask him a few questions as well.
I hope you enjoy this opportunity to gain a little insight into the man who brought us these games. I know I did.
Elebits: The Adventures of Kai and Zero is out now for Nintendo DS. I'm playing it now—though I wasn't when I submitted this interview, hence the tense—and you'll be able to read my review soon.
It made me initially wonder if, in fact, Elebits producer Shingo Mukaitoge was actually behind the game; while the demo was a good game and felt fresh, its more traditional feel seemed to me different from the experimental vibe I got from of Elebits and Dewy's Adventure. As it turns out, Mukaitoge-san is behind Kai and Zero as well, and Konami has graciously given us the opportunity to ask him a few questions as well.
I hope you enjoy this opportunity to gain a little insight into the man who brought us these games. I know I did.
It was very interesting to see a more traditional-looking game coming from you this past E3. I admit, I didn't know what to think at the time—I even wondered if you were involved—but after playing the demo, I really appreciate it. What brought about this change in structure—more of an adventure than a series of levels like the original Elebits?
I was surprised to see that there were so many Omega Elebits in the game, and when I went through the press materials was delighted to find some really creative-sounding ones like the Sponge Omega. How did you guys come up with all this? Have any favorites?
In a Gamasutra interview you said "I would say Elebits was one of the goals that I've been striving for. But also, the thing I wanted to do from the beginning... how shall I say. I personally love Zelda, and I want to make an RPG that is much better than it." Is this that game? It certainly reminded me of 2-D Zelda... the structure, the perspective, even the pixel art.
Do you think that you succeeded in making a better game than Zelda, or at least something fresh and new? How so? If not, are you still planning to make that game?
We read in a Siliconera interview with Gregg Nolan at Konami that there are possibly more Elebits titles in the pipeline for both the Wii and DS, with each system maintaining its own unique storyline and gameplay style. Does this mean another Wii title taking place in the real world, and a future DS title furthering the story in Kai and Zero's alternate world? Can you elaborate?
Regarding Elebits' future on Wii, obviously with the first Elebits you were working to get it out as a launch title; if there is to be a second game, do you feel like making it a different experience? Are you hoping to do anything with a new Elebits Wii title that you couldn't do back when you made the original? Will it be more of an adventure, perhaps?
Starting with Elebits, you've really forged your own path, creating new IPs and new experiences. That's really refreshing to see; even when you revisit Elebits as you've done with Kai and Zero it's a very new kind of game. Do you have other ideas, other new properties that you might want to bring to fruition down the road?
Finally, what would you say to people who might be unsure whether they should purchase Kai and Zero?
Thanks, and best of luck with Kai and Zero and in the future! I'm looking forward to playing it, and seeing what your team is up to next!
Elebits: The Adventures of Kai and Zero is out now for Nintendo DS. I'm playing it now—though I wasn't when I submitted this interview, hence the tense—and you'll be able to read my review soon.