Gamasutra is carrying an interview with Q Entertainment founder and Sega alum Tetsuya Mizuguchi.

Mizuguchi, speaking of upcoming Namco Bandai release Gunpey, said Q approached Bandai with the proposal. "So Gunpey is a really primitive, nice game," Mizuguchi said. "It's not gorgeous, in terms of visual and sound, but Gunpey has a really good principle. It's like the bone of a human body. A very strong bone. And we had the idea that if we remade Gunpey with good music and visual effects, it would be pretty fun. So we asked Bandai—ok, let's remake Gunpey with new graphics."

Mizuguchi sees the game as a dedication to departed Nintendo alum and Game Boy designer Gunpei Yokoi. "Yeah, so Gunpei Yokoi left suddenly. He's gone. So I think it's kind of a dedication to Gunpei san, Gunpey itself. I think that's a very nice concept," he said. "...this concept, this nostalgia, has a big influence on us. Every sound, visual, and the synthesis with the music, that sensational concept. I don't know about the future people, but hopefully they'll pick something up from this."

Gamasutra wrapped the interview asking about Mizuguchi's feelings on Nintendo's upcoming home console, Wii. "We haven't decided yet about future production on Wii," Mizuguchi said. "Yeah, so I want to make games that many people want to play, and I want many people to play them. And maybe Wii is very specialized. So if I lose the chance to show my game to a number of people, I have to think about that. But I can't tell the future."