When Nintendo releases or publishes an RPG in the States, my default position is "sit up and take notice." So it was with Glory of Heracles, the latest entry in a revived series that has had a bit of a history in Japan on the Famicom, Super Famicom and Game Boy, originally a Data East property but bought up by oft-Nintendo-partner Paon, where a number of the former Data Easters had gone.
Glory of Heracles was brought to Japanese players first in 2008, then shown at E3 last year and released a few months ago here. I found myself enjoying its world, story, script (localized by the team at 8-4, who are fast becoming one of my favorites), and the unique way in which its battle system works; so I pitched some questions Nintendo-ward about the game which NCL producer Kentaro Nishimura and 8-4 executive director Mark MacDonald were kind enough to answer.
Glory of Heracles was brought to Japanese players first in 2008, then shown at E3 last year and released a few months ago here. I found myself enjoying its world, story, script (localized by the team at 8-4, who are fast becoming one of my favorites), and the unique way in which its battle system works; so I pitched some questions Nintendo-ward about the game which NCL producer Kentaro Nishimura and 8-4 executive director Mark MacDonald were kind enough to answer.
Thanks for taking the time to talk Glory of Heracles with us today. Let's start off with a bit of history: this is the first time the series has seen the light of day in the West, but the series has been running since 1987 on the Famicom, I understand. Can you talk a little bit about its history?
What made Nintendo decide that now was the time to bring this series stateside?
For me, personally, what generally draws me to an RPG is its battle system. I've had some time with Heracles now, and have been playing it on and off since launch. It seems to me to be an edge innovator, taking tried and true turn-based systems and doing new things around the edges. What sorts of things do you think sets Heracles apart in this regard?