I've been playing through The Legend of Zelda, the first one, on the 3DS over the past few days, and it's got me thinking. Obviously this game is "too hard." Left on your own, in a void with no human contact, and only the ROM and no previous experience with it, I can't imagine the game is beatable. Or at least, not beatable without completely losing your mind.
I mean this is not my first time playing Zelda 1.
Posts by Cory Faller
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I am obsessing about this 3DS XL. With every passing day it becomes more desirable, despite my initial critiques. But the breaking point is going to be pocketability. I don't always carry a bag, so whenever I walk someplace without one, I put that 3DS in my pocket. Aint no point in even having it if I can't earn those coins, get those StreetPass tags. So I made a 3DS XL in effigy out of a French bread pizza box.
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Reggie you seem confused. You recently told Kotaku that you are "troubled" by the Nintendo fanbase, by their insatiable desire for information. In your dismay, you seemed flummoxed, perplexed, dare I say... befuddled by what gamers want, and why what you offer them does not tittilate them. Let me break it down for you. First, though, let me give credit where credit is due. Reginald Fils-Aime said: One of the things that, on one hand, I love and, on the other hand, that troubles me tremendously about not only our fanbase but about the gaming community at large is that, whenever you share information, the perspective is, "
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Hot on the heels of winning a $10 bet about the freshly-announced 3DS XL not having a second analog stick, I am left wondering: how could so many people have had such unrealistic expectations about what this revision would be? The "we know what's best for Nintendo" crowd has been fervent in their prognostications since the Circle Pad Pro was announced months and months ago. Obviously it was just a stop-gap release, a way to appease suckers who bought the original 3DS, and who would be vexed when the inevitable system redesign came with that second circle pad built in.
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What kind of gamer am I supposed to be? I guess I'm having a bit of an identity crisis. I've been playing pretty fervently since the 80s, so maybe I'm a traditional gamer. I enjoy a nice challenge and a deep assortment of systems, so certainly I'm a core gamer. Sometimes I'll play an old NES game, does that make me a retro gamer? And I own Wii Sports, and played it with coworkers and family, I guess I'm also a casual gamer.
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Last August I imported the European release of Pikmin 2 on the Wii. I had given Nintendo of America two and a half years to release it domestically, but since I was importing Xenoblade Chronicles around that time anyway, I decided to finally bite the bullet and accept that NOA had left me high and dry. (Against all conceivable rationale, NOA finally released the game this past Sunday, more than three years late, but that's neither here nor there.
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There was a time when running a fansite was an easy thing to do. As gamer kids, in those eager and burgeoning early days where the Internet was really taking off, just being part of that surge was inspiration enough to carry on day-to-day. Living on the edge! Touching the world! Attending trade shows that brought us inside the industry we so idolized! We didn't have anything better to do anyway, might as well let our favorite hobby consume every iota of our lives.