All N-Sider articles

Behold, ye olden days—a bunch of teenagers scrounging to write content in a paleolithic internet. Some of this stuff is pretty good, much may be inaccurate or ignorant, but we present it here nonetheless as a relic of the times.

  1. "Prince of Persia 2" trailer

    1. Glen Bayer
  2. "Sonic Advance 3" now available in North America

    1. Glen Bayer
  3. Game Boy determined to be more durable than iPod, Nokia phone and more

    1. Glen Bayer
  4. "Pokemon Box: Ruby & Sapphire" on its way to North America

    1. Glen Bayer
  5. "Legend of Zelda: Four Swords Adventures" now available

    1. Glen Bayer
  6. Interview with Eiji Aonuma about "The Legend of Zelda"

    1. Glen Bayer
  7. Interview about Nintendo's third-party relations

    1. Glen Bayer
  8. Nintendo Canada and WWE partner for SummerSlam

    1. Glen Bayer
  9. Interplay offices closed by state of California

    1. Glen Bayer
  10. Japanese hardware and software sales for week of May 24 - 30

    1. Glen Bayer
  11. Iwata speaks about Nintendo's future in the Australian market, and moreover the world

    1. Glen Bayer
  12. E3 2004: Retrospective

    1. Dean Bergmann
    When you set out to write a big long article for a site such as our own, you tend to put it off as long as you can, with the knowledge that it will be, as required, uber long. The Journey of E3 2004 began back in November of 2003...
  13. "How to Break Into Video Game Industry" conference coming June 26

    1. Glen Bayer
  14. E3 2004: Geist

    1. Jason Nuyens
    N-Space has created a truly original game world that is fun to interact in, even if there are still a few shortcomings in this year's build. You are a geist, which is German for ghost. As a ghost, you have the power to possess items and people...
  15. E3 2004: Nintendo Booth Map

    1. Aimee Lamoureux
    Wondering how Nintendo decided to design their booth layout this year? Want to envision walking the show floor yourself? Well aid your imagination with this schematic showing the location of every single piece of software on the show floor...
  16. E3 2004: Star Fox

    1. Cory Faller
    Star Fox, quite simply, should not have been shown at last year's E3. The nature of the demo available and the archaic appearance of all related media left a horrifyingly sour taste in the mouths of many showgoers, myself included. Have things improved?
  17. Engine Software to support the Nintendo DS

    1. Glen Bayer
  18. E3 2004: Advance Wars: Under Fire

    1. Jason Nuyens
    What makes Advance Wars and Advance Wars 2 so engaging is not the story and perhaps not even the characters, but rather the impeccable game design that makes even the tired turn-based formula fun. Jump ahead three years to E3 2004...
  19. Interview with producer of "Goldeneye: Rogue Agent"

    1. Glen Bayer
  20. Nintendo registers several trademarks

    1. Glen Bayer